Evolving Windows Taskbar

Evolving Windows Taskbar preview
Role
Product Design Intern
Team
Windows Core Shell
Timeline
Jul – Aug 2026
5 weeks
Manager & Mentors
Duygu Kalaycioglu
Pratik Mistri
Rodney Edwards

Overview

The projects I worked on are confidential, reach out to me to learn more context!

Teasers I made with Figma Motion! Happy to show you my animation source files :3

Reflection

What I learned

Develop my own POV

All four of my projects began with ambiguous briefs and unfamiliar problem spaces. Through curiosity, resilience, and proactive relationship building, I developed my own judgement.

Storytelling

I learned that strong ideas could lose impact if the narrative is not clear. Early on, I relied on overly technical or convoluted language, which made it harder for others to follow. I became more deliberate about simplifying complex information, translating technical concepts into user-centered stories, and focusing on the key message to make it easier for diverse audiences to understand and act on.

Diverge & Converge

I learned the importance of exploring multiple directions before committing to one. Critiques and manager feedback helped me recognize that I was refining ideas too early. Since then, I have become more intentional about generating alternatives, communicating tradeoffs, and using prototypes to drive discussion rather than validate a predetermined solution.

I also learned to stay anchored to the original brief. It's easy to get distracted by new discoveries and opportunities for exploration away from the core ask. Looking back, I realized my manager's feedback was helping me maintain focus on the problem we were tasked to solve. Going forward, I want to build a habit of regularly checking whether my work directly supports the original objective.